Abstract
People use music applications to provide comfort and to help keep their minds relaxed and stress-free. During times of reduced social activity, with corresponding increases in social distancing for health and public safety, many people face high levels of anxiety, loneliness, depression, and stress. Music applications can relive these concerns, by providing access to personal music libraries. However, many users make mistakes while using music applications. These mistakes include not noticing an element, taking a long time to complete a specific task, or failing to complete a task altogether. This can make the product difficult to use and challenging to learn, while failing to provide a pleasant, enjoyable experience. In this research, a comparative analysis was conducted with 20 users between 18–24 years old to investigate the interface design and functionality of the Spotify and Apple Music using human computer interaction methods and tools. The findings indicate the differences and similarities between the two user interfaces, indicating which music application platform provides a better user experience, particularly for users seeking stress reduction.
| Original language | English |
|---|---|
| Title of host publication | Design, User Experience, and Usability |
| Subtitle of host publication | Design for Diversity, Well-being, and Social Development - 10th International Conference, DUXU 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Proceedings |
| Editors | Marcelo M. Soares, Marcelo M. Soares, Elizabeth Rosenzweig, Aaron Marcus |
| Publisher | Springer Science and Business Media Deutschland GmbH |
| Pages | 467-476 |
| Number of pages | 10 |
| ISBN (Print) | 9783030782238 |
| DOIs | |
| State | Published - 2021 |
| Event | 10th International Conference on Design, User Experience, and Usability, DUXU 2021, held as part of the 23rd International Conference, HCI International 2021 - Virtual, Online Duration: 24 Jul 2021 → 29 Jul 2021 |
Publication series
| Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
|---|---|
| Volume | 12780 LNCS |
| ISSN (Print) | 0302-9743 |
| ISSN (Electronic) | 1611-3349 |
Conference
| Conference | 10th International Conference on Design, User Experience, and Usability, DUXU 2021, held as part of the 23rd International Conference, HCI International 2021 |
|---|---|
| City | Virtual, Online |
| Period | 24/07/21 → 29/07/21 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Keywords
- Mobile applications
- Music application
- Usability evaluation
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