TY - GEN
T1 - A gamification pathway for computer science student success
AU - Morreale, Patricia
AU - Diplan, Nohelia
AU - York, Dustin
N1 - Publisher Copyright:
© 2019 Copyright held by the owner/author(s).
PY - 2019/7/2
Y1 - 2019/7/2
N2 - Surging enrollments in computer science programs have necessitated the scaling-up of many programs, resulting in more curriculum offerings and larger courses enrollments to meet increasing student demand. To ensure that all students are receiving equitable information and mentoring, a pathway for computer science student success has been designed as a game, offering concrete steps for students to take in each of their four undergraduate years. Incentives are offered to students as they complete each step, culminating in badges. The use of program-wide gamification has been well-received by students, with student engagement and retention positively impacted. Lessons learned from this pilot include the importance of early introduction to the students, faculty reinforcement in the classroom, and the use of experience rewards over material rewards.
AB - Surging enrollments in computer science programs have necessitated the scaling-up of many programs, resulting in more curriculum offerings and larger courses enrollments to meet increasing student demand. To ensure that all students are receiving equitable information and mentoring, a pathway for computer science student success has been designed as a game, offering concrete steps for students to take in each of their four undergraduate years. Incentives are offered to students as they complete each step, culminating in badges. The use of program-wide gamification has been well-received by students, with student engagement and retention positively impacted. Lessons learned from this pilot include the importance of early introduction to the students, faculty reinforcement in the classroom, and the use of experience rewards over material rewards.
KW - Computer science education
KW - Engagement
KW - Gamification
KW - Mobile Application
KW - Retention
UR - http://www.scopus.com/inward/record.url?scp=85070927139&partnerID=8YFLogxK
U2 - 10.1145/3304221.3325577
DO - 10.1145/3304221.3325577
M3 - Conference contribution
AN - SCOPUS:85070927139
T3 - Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE
SP - 317
BT - ITiCSE 2019 - Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education
PB - Association for Computing Machinery
T2 - 2019 ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2019
Y2 - 15 July 2019 through 17 July 2019
ER -